![]() We will have the experience of releasing Dawnthorn to Steam, so we will be veterans at it for Hazelnut’s release!Īny bugs or engine issues or input issues we catch during the Dawnthorn release can be fixed in the Hazelnut engine so they are already accounted for It is built in the same engine, and it is a way for us to stress test this engine for a full release, but in a project that requires less work to prepare this will allow us to make the Hazelnut Release as smooth as possible later! ![]() The story focuses on the adventures of the hero who wieled the eponymous sword before the events of Hazelnut, a hero everyone remembers but no one can quite name…ĭawnthorn is projected to be a full length game at around 12-15 hours to complete, and is likely going to be available Spring of 2019! It should come to Windows / Mac / Linux to start, and possibly the Switch and PS4 if it does well enough at initial release!īest of all, Backers of Hazelnut will get Dawnthorn as a digital copy for no extra cost, if they have backed at 5 USD or more! This also includes the 50 USD tier! But Why is Dawnthorn?ĭawnthorn is a project that we worked on during our down hours working on Hazelnut, in secret From the Kickstarter update by Aloft Studio Dawnthorn is announced! But what is it?ĭawnthorn is a standalone prequel to Hazelnut Bastille, set in the same universe as Hazelnut, but in an 8bit character! It is almost like the game that would have come before Hazelnut, during the NES generation!ĭawnthorn is built in the same engine as Hazelnut, and features many of the same enemies and items, but as totally different 8bit versions! It also features a lot of content completely unique to itself, and an entirely different overworld and dungeon list! The overworld will be overbrimming with secrets to find!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |